Your ability to topple a tough foe and claim their loot in Tales fo Arise can be largely dependent on how well you’re able to take advantage of their elemental weakness (assuming that they have one in the first place, of course).

Enemies can either haveoneof the six elemental attributes or none at all. Their weakness is entirely dependent on their attribute. So, if an enemy has no attribute, they have no inherent weakness. On the flip side, an enemy will resist its own attribute if it has one, so an enemy with no attribute will have no resistance.

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Note: This list contains Gigant Zeugles but doesnotcontain bosses, as they are both not farmable and may spoil story content for new players.

Note: All Gigant Zeugles (except for Masher Mare) drop anAstral Flowerupon their first defeat on a save file. They can only be fought once during a playthrough, but they can be refought in New Game+.

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Fire Enemies

Fire-attribute enemies are weak toWater Attacks.

Related:All Quests and Sub-Quests in Tales of Arise

Water Enemies

Water-attribute enemies are weak to Fire attacks.

Earth Enemies

Earth-attribute enemies are weak to Wind attacks.

Wind Enemies

Wind-attribute enemies are weak to Ground attacks.

Light Element

Light-attribute enemies are weak to Dark attacks.

Related:Where to find Golden Suit of Armor in Tales of Arise?

Dark Enemies

Dark-attribute enemies are weak to Light attacks.

No Element

These enemies have no weaknesses.

Multi-Attribute Enemy

TheElementalGigant Zeugle is made up of four individual Zeugles working together.

Before you practice fighting each type of foe, you should check outWhere to find the Blade of Sealing in Tales of Arise?on Pro Game Guides.

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